making susie weep

| 30 May 2016 by a.heald.brown

'susie is our mascot - here, we make her weep'

the premise of this is an exploration of basic blender techniques, exploding 3D models (even their components) made by the then free 'makehuman' software. the resulting mess was processed through the onboard effects in kdenlive, before being topped and tailed.

at the same time, the vanity card was constructed - it was a delight to find out that use had been made of 'dutch angles' in the camera work, whatever they are.